MetaVR, Inc. announces that its Joint Terminal Attack Control (JTAC) simulation system, developed jointly with Battlespace Simulations (BSI), was recently granted accreditation by the Joint Fire Support Executive Steering Committee for JTAC training. The system is accredited to replace live controls (types 1, 2, 3) for both day and night, and for laser target designation with simulated military laser, in accordance with the JTAC Memorandum of Agreement. Type 1 accreditation requires either a head-mounted display (HMD) or a 220+ degree FOV dome display.
The accreditation followed a demonstration to members of the Joint Fire Support Executive Steering Committee (JFS ESC) at Hurlburt Field, FL, on May 24, 2012. Initial consideration for this accreditation resulted from a competitive fly-off held at Hurlburt Field in August 2011, in which the BSI and MetaVR joint system was ranked the highest among five competing simulation systems in meeting the requirements for JTAC simulators.
This JTAC training system is comprised of BSI’s Modern Air Combat Environment (MACE) scenario/entity generator and MetaVR’s Virtual Reality Scene Generator (VRSG). The system also includes an integrated software based Distributed Interactive Simulation (DIS) radio, a recording capability for recording and AAR/playback of missions, and a simulated Mark VIIE or SOFLAM laser range finder/laser designator.
The JFS ESC accreditation applies to any simulator that uses BSI MACE version 1.0 and MetaVR VRSG version 5.7 or greater; such simulators include the AFSOC JTAC trainer, AAJTS, JFIRES, and JTAC-TRS systems.
The BSI/MetaVR JTAC system, a privately funded commercial-off-the-shelf (COTS) solution, enables users to perform training missions on a virtual battlefield with close air support interfaces such as 9-Line, 5-Line, and Call for Fire. Features that support such missions include physics-based weapons performance, laser target designation, full-motion infrared video feeds, human-level behaviors, path finding, blast effects calculations, complex weather system control, and a robust weapons and entity library. The JTAC system is capable of importing existing military topographic database information to allow operators and instructors to quickly develop scenarios appropriate for mission rehearsal.
This joint effort JTAC simulator is offered as a COTS firm fixed price simulator with publicly available pricing, and is available for delivery as an integrated system with a fully immersive dome from Immersive Display Solutions. Dome-based systems can be delivered within three months; delivery of desktop systems is within 30 days.
The BSI/MetaVR system has been fully integrated as the Michigan Air National Guard’s 4-meter Joint Fires Dome in Grayling, MI, AFSOC’s Special Tactics Training at Hurlburt Field, FL, and AFRL’s JTAC-TRS 5-meter domes, and is currently being developed for additional US and international customers.
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MetaVR, founded in 1997, develops commercial PC-based software for the military simulation and training markets, featuring high-speed 3D visualization content and rapid creation of networked virtual worlds using real-world data. MetaVR’s real-time visual systems provide the fidelity of geospecific simulation with game-quality graphics. Users can build (with real-world photographic imagery, elevation data, and feature data) high-fidelity virtual worlds with our terrain generation tools, and render in real time, at 60Hz frame rates, the resulting virtual world with our real-time 3D visualization application, Virtual Reality Scene Generator. MetaVR systems are used for applications such as unmanned aerial systems trainers, manned flight simulators, mission planning and rehearsal, JTAC simulation training, urban operations training, and disaster management training. For more information, visit www.metavr.com.
Battlespace Simulations (BSI), founded in 2006, focuses on providing outstanding value in PC-based electronic warfare (EW), JTAC and unmanned systems training simulations, standalone and distributed mission-rehearsal tools, computer generated forces/semi-automated forces (CGF/SAF), and threat generation for distributed simulation environments and person-in-the-loop combat aircraft simulation. Our commercially developed simulations are written using the latest object-oriented frameworks, and development is continuously ongoing. For more information, visit www.bssim.com.