RTI is currently looking for a full-time software engineer with experience developing desktop applications and programming libraries in C++ for Windows and Linux.
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Producer (Product Vision, Program Management & Business Development)
GameSim is actively seeking someone to fill our product vision, program management and business development needs. This person will report to the President of GameSim.
Apply at: http://gamesim.com/careers
Realtime Technologies, Inc. (RTI) is a leader in the real-time simulation industry. For several years RTI has been delivering visualization systems, driving simulators, vehicle dynamics, audio subsystems, motion drive algorithms, and control loading feedback solutions to the commercial simulation and gaming community. Visit us on the web at www.simcreator.com.
We are currently developing motion control software for driving simulator environments and are seeking a Development Engineer to support our real-time simulation research. Research work will be focused extensively on Optimal Control Systems. This is a one year term position.
Antycip Simulation SAS is a leading enabling technology provider focused on real-time simulation and training applications including integrated projection and display solutions. We have an immediate requirement to employ a highly motivated and energetic projection systems specialist to augment our European team.
Antycip Simulation SAS is a leading European enabling technology provider focussed on realtime modelling, visualisation, simulation and training solutions. We have an immediate requirement to employ a highly motivated and energetic software systems engineer to augment our team and to provide specialist technical support for our analysis and visualisation software within the aerospace and defence community. For company details please visit www.antycipsimulation.com.
Realtime Technologies, Inc. (RTI) is a leader in the real-time simulation industry. For several years RTI has been delivering visualization systems, driving simulators, vehicle dynamics, audio subsystems, motion drive algorithms, and control loading feedback solutions to the commercial simulation and gaming community. Visit us on the web at www.simcreator.com.
GameSim is seeking a full-time software engineer with experience in network and distributed (multi-threaded and multi-process) C++ programming in both a Windows and Linux environment. If you are interested please submit your resume at: http://gamesim.com/careers
SimSTAFF’s recruiting team is accepting resumes for a 3D Terrain Modeler contract position in Boston, MA. Due to a change order to an existing contract our client needs to create a terrain database for their training system. The initial project will require a couple of months to get the bulk of the work done.
The visual simulation team requires self-motivated and creative individuals with formal qualifications in computer science or mathematics who are proficient C++ software developers. The role is the continued advancement of our real-time image generator framework used in a number of simulators and training devices. We are looking for individuals with a passion for challenging software development specializing in real-time 3D graphics.
Location(s): Huntsville, AL and Orlando, FL
duration: full-time, permanent
An opening is available for a C++ Software Development Engineer in Glasgow, Scotland. We develop geological subsurface visualisation and analysis software for Oil and Gas, Mining, Waste, Geo Surveys. An ideal candidate would possess C++, Qt and OpenGL skills, and have experience of developing geometrical and numerical algorithms.
Follow this link for a complete job description.
